Author |
Thread Statistics | Show CCP posts - 6 post(s) |

Shodan Of Citadel
School of Applied Knowledge Caldari State
3
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Posted - 2015.03.03 15:47:08 -
[1] - Quote
Freeport Mode... Gives the aggressor docking rights and turn every battle into high-sec station bullshit.
Goal 6... HAHAHAHAHAHAHAHAHAHAHA I'm sure Goons will only bring 2-300 people instead of system crushing 2-3000.
Entosis Link -turned EVE into some twisted king of the hill system where sheer number of Links win.
CCP, give machariels a bonus to juggling and the middle lane.
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Shodan Of Citadel
School of Applied Knowledge Caldari State
3
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Posted - 2015.03.03 16:00:27 -
[2] - Quote
CCP Phantom wrote:Rowells wrote:are those numbers for entosis module right? 20km for T1 and 25okm for T2? Yes, that are the numbers right now ... but as the blog says, everything is still in an early stage and we love to hear your feedback and reasons.
yeah, thanks for adding a new map to DOTA... the eve map. Can Drifters be minions? |

Shodan Of Citadel
School of Applied Knowledge Caldari State
9
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Posted - 2015.03.05 01:56:42 -
[3] - Quote
How are alliances to establish empires??
CULTURE towers set in up to 5 key constellations that radiate the alliance's influence like the Sansha do.
In surrounding constellations there are smaller bonuses and penalties. TCU's and SBU's become relays and disruptors, respectively. Most of the 'culture' penalties aren't going to affect ships -just the ability to attempt to conquer. The various system indices could be affected by culture signal. TCU's spread your influence, SBU's counter your influence until so low that capitals can some in and smack down TCU's.
harassing alliances vs conquering territory should be very different things. Having 200 ceptors affect the established alliance's hold -idiotic, but they should be able to reduce some of your indices for 2-3 days.
An Interceptor class "WCS" in the lows should be required for ceptors to avoid bubbles or they get caught in them. Not a bad idea for both types of T2 haulers either. |

Shodan Of Citadel
School of Applied Knowledge Caldari State
9
|
Posted - 2015.03.05 05:57:16 -
[4] - Quote
just give the sov blaster to Titans -nothing says "I'm here to ******* demolish your empire" like a TITAN with a target painter. If you can't waste said titan, you need to fold and join one that can so eve can go back to being CFC vs NC with PL playing pivot man for iskies. |

Shodan Of Citadel
School of Applied Knowledge Caldari State
9
|
Posted - 2015.03.08 14:56:12 -
[5] - Quote
CCP,
Let alliances build actual empires...
Use current incursion system to let empires 'claim' space as their own.
Remove moon mining completely. Put moon goo in unstable "Rogue Dwarf Moons" located in scannable sites or thrown in with asteroid and ice sites. "Rogue Dwarf Moons" contain a good mix of stuff so no alliance can lock-up moons like they do now and F* the rest. Indices improve number/quality of moons, but makes it so alliance has to actively mine the goods.
Capital Exhumer or 50km "Moon Strip Miners" for dreadnaughts -either way, you get a veldnaught of some kind and reason for rorquals to see wider use. Hell, reminds me of the days long ago when I was flying a bestower as a newbie in Black Plague with Satan and saw the entire alliance out in Stain with a massive 40 mining apocs and assorted mining cruisers with people escorting us haulers.
Planetary Interaction... add population and their needs. happy population, some indices climb, unhappy and they drop. Needs can be met though bringing various trade goods to PI hubs.
Alliances able to hire randomly generated agents or just 'bounty office' where leveled missions are posted to protect your population/space from encroaching pirate forces.
Player kills and losses affect colonization -you keep your losses low and population rates swell, lose thousands of ships and population rates slow (but not stop or someone like Goons and BNI would never see colonists except on market).
Planetary Interaction Bonuses... happy populations provide bonuses to the commodities in addition to what is normally at the customs offices.
no reason to scrap a pvp based conquest system for KOTH.
maybe give low-sec more of these rogue dwarf moons in roid sites and belts than null... knowing you can get some of the best moon-goo there and you'll see low-sec get active. |

Shodan Of Citadel
School of Applied Knowledge Caldari State
11
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Posted - 2015.03.13 21:09:00 -
[6] - Quote
With everyone and their alt having supers... why not remove their immunities to all forms of ewar so they're just beefier carriers instead of untouchables.
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